Tuesday 12 February 2013

@Alan - Maya Tutorial Spot Check




Geometry Types         

Character Part 1: Modelling      

Texturing Part 1: Common Shaders     

Character Part 2: Textures          

Character Part 3: Lighting & Rendering      

Animation Part 1: Using Rigs (Tutorial at 14 mins - Car Only)    



Camera Control Part 1: Creating a Camera Rig

Camera Control Part 2: Pan Shot

Camera Control Part 2: Roll Shot

Camera Control Part 2: Pitch Shot

Camera Control Part 3: Crane Shot

Camera Control Part 3: Dolly Shot

Camera Control Part 3: Distance Shot

Camera Control Part 4: Focal Length

Camera Control Part 4: Coverage

Camera Control Part 4: Camera Shake




The Bouncing Ball Part 1: On The Spot

The Bouncing Ball Part 2: With Travel & Rotation

Settle & Rest: Pendulum

Secondary Action & Overlap: Hanging Chain

Squash & Stretch: Jumping

Anticipation & Follow-Through: Can Snatch




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