Friday, 21 March 2014

Adaptation Part B: Modeling

It was suggested to move to Maya in order to further understand my environment and its assets, in terms of perspective and shapes.
So these are some quick renders so far:


However, I will be taking a different approach, in which I will find an appropriate music for my final animation which will give an idea about the length of my piece. I will also research the sounds I will be using in the piece and these will help me decide my camera shots and angles.
And this is to help me carefully decide what to include in my set in order to avoid modeling a whole environment that won't be all shown.

Monday, 17 March 2014

Adaptation Part B: Mood Experiment

In order to get a better idea of the mood in the set, I decided to use my photographs in a collage technique to come up with a composition.
I then took this composition further by playing around with the lighting and tones on photoshop.
I have also taken the composition to Aftereffects and experimented with some rain effects to make it more interesting.
I will be re visiting the piece and adding more effects (Drizzle, lightening, flickering light, camera movement and sound effects) and I believe this will help me decide on the overall mood of my final piece.

Original photographs



Adaptation Part B: Reverspective Experiment

Below are some experiments I did to figure out how the illusion works, after an unsuccessful attempt using paper, though I understood the concept,  I moved to Maya to give it a try. 


Adaptation Part B: Reverspective Idea

I am keeping an eye on the extracts as I am working on the overall mood of the composition and finding ways to express that atmospheric feeling through different techniques, however, after a tutorial with Phil, he suggested to look at Patrick Hughes who turns perspective upside down in order to create a feeling of disorientation which I believe will work for I want to achieve.

Patrick Hughes, a British artist, creator of the "reverspective" which is an optical illusion made on a 3D surfance in which he places the nearest parts far and vice versa.

"Reverspectives are three-dimensional paintings that when viewed from the front initially give the impression of viewing a painted flat surface that shows a perspective view. However as soon as the viewer moves their head even slightly the three dimensional surface that supports the perspective view accentuates the depth of the image and accelerates the shifting perspective far more than the brain normally allows. This provides a powerful and often disorienting impression of depth and movement. The illusion is made possible by painting the view in reverse to the relief of the surface, that is, the bits that stick farthest out from the painting are painted with the most distant part of the scene" Patrick Hughes
Reverse Your Perspective With Patrick Hughes from Jacob Harbord on Vimeo.

Tuesday, 11 March 2014

Adaptation Part B: Approach Idea

Following my feedback during the Interim Crit, I was told that I have to keep asking my self whether the composition and overall mood of it reflects the keywords from the extracts.
This gave me the idea to take a different approach and find ways to reflect the mood through the use of space. Surrealism came to my mind.

The reason I am taking this approach, is to free my self from the constraints of a normalised point of view/ perspective and bring a different perspective into the "normal life" 

I feel that Surrealism is a good way to make the marginalised elements stand out.
For instance, focusing on the keywords from the chosen extracts will help emphasis their importance in the environment.

Surrealism is a movement which emerged in Europe in the early 20th Century.
Some of the most important figures in Surrealism are: Andre Breton as the founder of the movement, Max Ernst, Rene Magritte and Salvador Dali.

An attempt to meet the moral challenges of modern life and opening the door to new ways of experiencing life and reality.
It is often considered as a way of marrying the conscious and unconscious states, therefore creating an intersection between the real and the fantastic.
The process of surreality involves uncertainty, mystery and doubts.

"Surreality is to take one step into uncertainty, while still remaining safely grounded in known reality. One takes what is situated in a familiar scenery and moves into the unknown, without ever losing connection between the two. Surreality is created as a between place, like a stream or river becoming the bridge between reality and fantasy. It is not a frozen perception or a finished product. It is not scenery captured through the camera lenses, but rather constant movement that makes it possible to perceive into a new kind of activity." Nozomi Hayase

It seems that there is a thin line between fantasy and surreality, meaning that one must be careful to keep familiar scenes when bringing in surreal elements.

Adaptation Part B: Update

Initial thumbnails:

Collages after taking a different approach in order to come up with more interesting compositions: