Monday 30 March 2015

Major Project: Beggar Prop

After gathering a few reference images for the cane's design, I have done a few design developments for the beggar's prop bearing in mind the expressionistic style. I have tried not to exaggerate the design too much to keep it consistent with the beggar's design.



When taking it into maya, I have mixed parts of the designs that stood out more and used the 1point cv curve in order to get sharp edge rather than round ones and then extruded a plane along the along and played around with the offset to get the right thickness.
I am also thinking of having the additional planes to the cane in order to achieve the straight lines in the 2d drawings.



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